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Advanced [show]


Roger Gresham, Male Human [Permalink]

Personal [hide]

Description: This man typically wears red cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair, while still mostly brown, has prominent grey streaks. His eyes are brown and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: Wants to raise his children well; and money/treasure

Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Family. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Gresham, Male Human Warrior 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 150 gp. Coral (70 gp).


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a red coat with green slacks. His white hair is still thick. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 11 years.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Krimmon Shadowquick, Male Halfling Adept 12
Small (3'4") Halfling, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 68 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 400 pp. White opal (900 gp). Jet (50 gp). Pink pearl (50 gp). Hematite (5 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Korfel Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears many layers of old clothing at all times, marred by sweets. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves dancing and to teach people dancing more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the east to a Carter, Korfel learned a great deal about his mother's area of expertise. A gifted student he started as a Miner, but he got bored and became a Carter. He inherited the family business which he has now maintained for 6 years.

Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Job. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Korfel Floshem, Male Half-Elf Adept 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Roland Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. With a patchy black beard and wild black hair. His violet eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the north. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north. Roland was born on a far northern island where he grew up under the tutelage of his mother, an expert Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Pacifist. Flaws: Fearful. Bonds: Immigrant, Job, Family. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Roland Goltorah, Male Half-Elf Rogue 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Lapis lazuli (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Thorpe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He is portly but not overly obese. He has moderate length auburn hair. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. When Thorpe reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Depressed, Fearful. Bonds: Mentor, Military. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Thorpe Strongbones, Male Halfling Sorcerer 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Athletics +4, History +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 200 gp. Malachite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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