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Advanced [show]


Mormo Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He keeps his long purple hair kept up in a rat tail. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is a Maurezhi in disguise. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Poor, Immigrant. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Mormo Justice, Male Tiefling Warrior 8
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 14
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4

Possessions: 400 gp. Finely wrought small gold bracelet (20 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Garl Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears bulky black painted plate armor. He is muscular with a powerful set of arms. His long white hair is drawn into a two foot long braid. He has brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Joker, Entrepeneur, Athletic. Bonds: Adventurer, Job. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Garl Hamilton, Male Half-Orc Aristocrat 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aerdeth Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears red leather gloves, a red jacket, and tight pants. His clothes are grease stained in places. He has dyed his greying brown hair a little too much giving a sharp brown color. His ears are large.

Personality: A skeptical and narcissistic man, Aerdeth's first love is himself. His second love is also himself. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aerdeth Iranapha, Male Half-Elf Rogue 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)10 (+0) 15 (+2)18 (+4)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Deep blue spinel (1400 gp). Malachite (11 gp). Rock crystal (50 gp).


Social Check DCs


Elaim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His long white hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Elaim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Slave, Nature. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Elaim Goldfinder, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)17 (+3) 9 (-1)13 (+1)
Skills Athletics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Ignan, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Erias Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. He is bristling with hidden weapons, mostly falchions and quarterstaffs. His tied-back hair is chestnut. He has several tiny aquamarine earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Erias enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He was an apprentice working in his mother's forge. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Hedonist. Bonds: Job, Criminal record, Rich. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Erias Ironfist, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 15 (+2)9 (-1)
Skills Deception +1, History +6
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Goblin, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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