Alex Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is fair and his fingers are delicate and long. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady brown eyes.
Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern.
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 130 gp.
Gomory Everly, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is lengthy and is close to two feet long. His eyes are gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of southern immigrants he idolized his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and to settle down with his crush
Ideals: Joker, Philantrophist, Optimist. Flaws: PTSD. Bonds: Immigrant. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
Possessions: 60 gp.
John Shelly, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has silver hair. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich northern family. John was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Junk Dealer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He would like to get married and retire; and money/treasure
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant, Has a crush. Occupation: Junk Dealer
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Spear Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a dagger on it. His fur is lavender and curly. He has hazel eyes and a green hat with a black feather.
Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Flaws: Insane, Shy. Bonds: Rich, Religious, Enemies. Occupation: Soapmaker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 71 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1900 gp.
Leaf Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His eyes are blue.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Leaf was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 78 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2600 gp. Tourmaline (140 gp). Zircon (20 gp). Sardonyx (20 gp). Hematite (5 gp). Freshwater pearl (5 gp). Jet (140 gp). Lapis lazuli (5 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
