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NPC Generator

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Advanced [show]


Raam Chant, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green tunic with grey highlights, and long red pants that bunch up around his shoes. He has dyed his greying brown hair a little too much giving a sharp brown color. His black eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Raam grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and retire the richest man in the west

Ideals: Philantrophist, Pacifist, Entrepeneur. Bonds: Adventurer. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Raam Chant, Male Tiefling Aristocrat 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 2000 sp. A miniature golden chest with tiny emeralds lining the top (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 1 Minor magic item.


Social Check DCs


Mûg Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in a clean tan cloak covering his clean studded leather. His silver hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a Blacksmith, his father struggled to pay the bills. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and many drow want him driven away

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Mûg Yeardley, Male Half-Orc Rogue 3
Medium (5'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1600 sp. A roughly beaten golden orb (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Druuk Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'0" and prefers to wear violet clothing when he does not wear armor. His right hand appears badly burned and disfigured. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Addict. Bonds: Criminal record, Nature, Debt. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Druuk Cooper, Male Half-Orc Expert 12
Medium (6'0") Half-Orc, Neutral Evil (CR 12)
Armor Class 12
Hit Points 99 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)13 (+1) 10 (+0)8 (-1)
Skills Nature +5, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 3000 gp.


Social Check DCs


Raam Covert, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his white hair in a flapper bob. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raam was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker. Flaws: Addict. Bonds: Religious, Attractive, Nature. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Raam Covert, Male Tiefling Druid 13
Medium (5'5") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 64 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a longsword. He keeps his long golden hair kept up in a rat tail. He wears an eyepatch.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Assassin, but he got bored and became a Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Fearful. Bonds: Adventurer, Job, Immigrant. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Varis Casilltenirra, Male Half-Elf Warlock 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 700 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).


Social Check DCs

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