Fargrim Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large tan jacket. He is an epitome of beauty. His auburn hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Fargrim was born with his father's beautiful face. His family was turned out during the war. He and his family wandered west to less war torn lands. He has been a successful dealer in antiques buying low and selling high.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Ideals: Justice, Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 7000 cp.
Harbek Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright auburn hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He feeds upon the attention of others.
History: Harbek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Insane, Hedonist. Bonds: Poor, Attractive. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2000 sp. 1 Masterwork Common Melee.
Eberdeb Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple grey robe with black stripes complete with hood. He is bristling with hidden weapons, mostly crossbows and axes. His blonde hair, when down, is lengthy. He has a tattooed face.
Personality: He has always had a great fascination with Gnomish culture. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.
Motivation: Meet up once more with his childhood friend.
Ideals: Persistence. Flaws: Racist. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp. 1 Breastplate.
Theren Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He has moderate length auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Carpenter business at a young age. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He inherited the family business which he has now maintained for 13 years.
Motivation: To be a Banker again.
Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 87 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Goblin, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 70 pp.
Thar Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with tan pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair up. This amber eyed easterner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a wizard, Thar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Flaws: Disease. Bonds: Attractive, Military, Mentor. Occupation: Spy
Voice: Slurs words
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 2300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
