Valafar Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His hair is white and curly. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Bonds: In love, Attractive, Rich. Occupation: Roofer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 100000 cp.
Great Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy white fur. His eyes are a pleasant yellow.
Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.
History: Great lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Fighting, Athletic, Extrovert, Entrepeneur. Flaws: Selfish. Bonds: Family. Occupation: Bather
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 pp. Golden pearl (120 gp).
Gormogord Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of bows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to end his boredom
Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Religious, Immigrant, Rich. Occupation: Performer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Red-brown spinel (70 gp). Red-brown spinel (70 gp). Alexandrite (1400 gp). Tourmaline (70 gp). 1 Masterwork Common Ranged Weapon.
Frouse Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears red cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a dire rats raid, leaving Frouse alone in the world. After a stint in an orphanage, he was adopted. He became a Performer soon after.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Gifted. Flaws: Shy. Bonds: Job, Enemies, Criminal record. Occupation: Performer
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 61 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. Bloodstone (30 gp). White opal (1000 gp). Star ruby (1000 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.
Hirrathak Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop crest cut. His gold eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. After coming to the age of reason, Hirrathak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1000 gp. Solid gold idol (1100 gp).
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