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NPC Generator

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Advanced [show]


Fallond Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Fallond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Fallond was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he is greedy

Flaws: Ugly, Antagonistic, Depressed, Mundane. Bonds: Military, Rich. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Fallond Dankil, Male Dwarf Rogue 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)17 (+3) 13 (+1)10 (+0)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tharivol Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, and carries longswords. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tharivol fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Addict, Fearful. Bonds: Attractive. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Tharivol Holimion, Male Elf Druid 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Immeral Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His black hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a great chef.

History: He got into the Performer business at a young age. There was a wharf not far from home where he often wandered off to fish. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Job, Nature. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Immeral Ostoroth, Male Elf Fighter 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Mord Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He likes to wear black tank tops with grey pants. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful slaver made him what he is. He worked as a nervous Roofer and found it very stressful. He has drifted from career to career and currently works as a Roofer.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Mord Brandon, Male Half-Orc Druid 8
Medium (5'10") Half-Orc, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Orc
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Kildrak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green clothing when he does not wear armor. He keeps his long white hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kildrak took refuge in the large cave and found the beat up sickle and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Immigrant, Nature, Job. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Kildrak Gorunn, Male Dwarf Barbarian 8
Medium (4'5") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 87 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Chalcedony (20 gp). Violet garnet (400 gp). Iolite (20 gp). Deep green spinel (40 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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