Therai Torment, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. His hair is black, silky, and of moderate length. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Therai was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Religious, Criminal record, Enemies. Occupation: Glassblower
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Windy Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He has cinnamon fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.
History: Born in the north his family was never financially stable. When Windy reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor, Military. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 60 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1800 gp. Fire opal (1200 gp). Citrine (20 gp). Freshwater pearl (15 gp). Tiger eye turquoise (15 gp). Brown-green garnet (100 gp). Rhodochrosite (15 gp). 1 Minor magic item.
Dalgal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length silver hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.
History: He got into the Dilettante business at a young age. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Addict, Antagonistic, Selfish. Bonds: Job. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 sp. 1 Buckler.
Aerdeth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered dagger and tarnished spear as well. His hair is auburn and very short. His eyes are likewise blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 70 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ur-Edin Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Assassin. He wears a wide-brimmed hat to cover his moderate length blonde hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is very quiet and rarely speaks above a whisper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He got into the Assassin business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Assassin soon after.
Motivation: He has decided he is irredeemable; and he wants to get laid
Flaws: Shy. Bonds: Criminal record, Job, Religious, Has a crush. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Silver pearl (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
