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NPC Generator

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Gnarsh Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red cloak and cross-gartered white stockings, and a wedding ring on his right hand. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Unemployed, who enjoyed hunting, Gnarsh was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate, Logical. Bonds: In love, Attractive, Nature. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Gnarsh Cotton, Male Half-Orc Warlock 6
Medium (5'6") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length white fur. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: Two Llamas was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Logical, Persistence. Flaws: Sensitive, Antagonistic. Bonds: Job. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Barbarian 6
Medium (5'9") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Morton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow coat over a black low-cut shirt, and a broad hat upon his head and is in decent physical shape. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: He's attracted to the PC; and wishes to resurrect an old love

Bonds: Has a crush, In love, Immigrant, Attractive. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Simon Morton, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 4000 sp. Jasper (40 gp). Sardonyx (40 gp). Rhodochrosite (13 gp).


Social Check DCs


Shane Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length silver hair. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Disciplined, Impeccable. Flaws: Forgetful. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Perceval Burke, Male Half-Elf Commoner 9
Medium (5'4") Half-Elf, True Neutral (CR 9)
Armor Class 14
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Osco Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his red hair in a pixie cut. His brown eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the east. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Athletic, Pacifist. Bonds: Has a crush, Adventurer, Slave. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Osco Underbough, Male Halfling Sorcerer 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 40 pp. Iolite (70 gp). Carnelian (70 gp). Hematite (14 gp).


Social Check DCs

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