Gilbert Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He is bald on top and has large white tufts of hair around his ears. This gray eyed northerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments
History: Gilbert was born in the north. At a young age he loved to build and create. Gilbert was born on a far northern island where he grew up under the tutelage of his mother, an expert Jeweler. He was granted druidic powers by his dying brother.
Motivation: Find a way to reverse the transformation of his brother; and he has a crush on the local spice merchant
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 51 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 230 pp. Cloth of gold vestments (180 gp). 1 Minor magic item. 1 Minor magic item.
Shivering Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a nunchaku. His fur is yellow and very short. He has gleaming, smiling green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is the product a well kept family trust fund and as such has never really known need. When Shivering reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Joker. Bonds: Attractive, Rich, Military, Criminal record. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp.
Lewis Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Stylist, his father struggled to pay the bills. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud; and revenge
Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1300 gp. Moonstone (20 gp). Malachite (11 gp). Obsidian (11 gp).
Gimurt Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue costume with the symbols of luck on his torso. He wears his brown hair up. His brown eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Gimurt embodies much of what other species detest in the Dwarves. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Job. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Silk rope.
Reirak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.
History: Sold as a small child to a slaver, Reirak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now mingles about in high society.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Disciplined. Bonds: Rich, Adventurer, Mentor, Criminal record. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 19 (+4) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Auran, Aquan, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
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