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Advanced [show]


Mugrunden Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Fortune-teller, and he perpetually has his longbow ready. His white crest is greasy and uncared for. His eyes are gold and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Mugrunden was raised in a hard working conservative environment. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Greedy, Insane. Bonds: Job. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Mugrunden Esstyrlynn, Male Dragonborn Paladin 15
Medium (6'6") Dragonborn, Neutral Good (CR 15)
Armor Class 10
Hit Points 132 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 1000 gp. Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). A roughly beaten golden orb (80 gp). Gold music box (1000 gp). Silver comb with moonstones (900 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (900 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His fur is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Three grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the south; and a need for knowledge about a nearby landmark

Ideals: Joker, Logical, Entrepeneur. Flaws: Insane. Bonds: Adventurer. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Three In Shadow, Male Tabaxi Paladin 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Bullseye lantern.


Social Check DCs


Quick In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants, and he perpetually has his greatsword ready. His fur, while still mostly gray, has prominent grey streaks. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Scribe, who enjoyed hunting, Quick was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Quick took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Nature, Adventurer. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Quick In Woods, Male Tabaxi Adept 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Hupe Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this western man is wearing colorful clothing, dressed as a Dilettante. He sports a flattop hair cut. His eyes, though not visible through his cowl, are blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Hupe grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Athletic, Optimist, Philantrophist. Bonds: Adventurer, In love, Guardian. Occupation: Dilettante

Voice: Speaks with squeezed throat

Attributes [hide]

Hupe Hilltopple, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Naill Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. Naill enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Guardian. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Naill Netyoive, Male Half-Elf Bard 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs

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