Pog Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is auburn and curly. His eyes are a pleasant amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across
History: Pog hails from a village terrorized by drow. In his 15th year, his parents were killed by a drow raid, leaving Pog alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Antagonistic, PTSD. Bonds: Immigrant, Criminal record, Enemies. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 110 pp.
Nicholas LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. His black hair is unkempt and raggedy. His hazel eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.
History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 8 Acid flasks. 1 Everburning torch.
Dalgal Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man wears long strands of aquamarine and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly blonde, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.
History: The child of southern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.
Motivation: He is greedy; and doesn't want to be a mason and was forced into it by his family
Flaws: Insomniac, Impulsive. Bonds: Rich, Family, Immigrant. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 9)
Armor Class 12
Hit Points 80 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1300 gp. Fire opal pendant on a fine gold chain (1500 gp). Sapphire pendant on gold chain (2100 gp). A delicate brass dragon egg (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pallabar Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tan trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His black hair, when down, is lengthy. His ears are large.
Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of a Roofer, who enjoyed hunting, Pallabar was taken on many hunting expeditions. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: He's in love; and wants a kiss
Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Family, Nature. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Reynard Bentham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears blue leather gloves, a blue jacket, and tight pants. His hair, while still mostly white, has prominent grey streaks. His blue eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich western family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He now mingles about in high society.
Motivation: An old rival family wants him found; and expand his business
Ideals: Joker. Bonds: Family, Rich, Job. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
Possessions: 900 gp.
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