Zepar Soft, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries a battered lance and tarnished scimitar as well. He wears a colorful flower in his brown hair. He has silver eyes.
Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 900 gp. Moss agate (4 gp). Coral (50 gp). 1 Minor magic item.
Fulbar Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. His long red hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Fulbar hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Flaws: Insomniac, Shy. Bonds: Adventurer, Enemies. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 79 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2100 gp. Large well-done wool tapestry (600 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item.
Eiravel Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his black hair to look like a famous performer. His green eyes dart from person to person to random spaces in the air.
Personality: Eiravel is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Adventurer, Job. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 15000 sp. 1 Tanglefoot bags. 2 Acid flasks.
Euron Verity, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears rags and sports a simple walking cane. He has wavy white hair. His fierce gold eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Euron was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: He's in love; and expand his business
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Poor, Job, Has a crush. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 47 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1900 gp. Aquamarine (1100 gp). Zircon (60 gp). Lapis lazuli (12 gp). Blue quartz (12 gp). Fiery yellow corundum (1600 gp). Sardonyx (60 gp). Lapis lazuli (12 gp). Chrysoprase (60 gp). Black opal (1600 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Harbek Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy white suit. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.
History: Harbek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Athletic, Opinionated, Logical. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 67 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 20 (+5) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 4000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Golden circlet with four aquamarines (1000 gp).
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