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NPC Generator

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Advanced [show]


Mûzglob Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He tends to wear a green poncho over his likewise colored trousers and shirt. His hair is white and very short. His otherwise smooth face is marked with small tiny scars.

Personality: Mûzglob wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Born to a pair of adventurers, Mûzglob grew up listening to his father's many stories. His childhood dream was to be a Bowyer, but he was a colossal failure. He became a Map Maker soon after.

Motivation: He's looking for his big break.

Ideals: Disciplined, Persistence. Bonds: Adventurer, Job. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Mûzglob Kent, Male Half-Orc Expert 11
Medium (6'0") Half-Orc, Lawful Good (CR 11)
Armor Class 12
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Arcana +3, Deception +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: He acts crazy and hedonistic. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Armorer business at a young age. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and to be a architect again

Flaws: Hedonist. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Trym Fidget, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Golden yellow topaz (300 gp).


Social Check DCs


Bagabug Hadlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, red cloak. He has white hair. He has green eyes and a red hat with a brown feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across

History: Born in the east to a Engraver, Bagabug learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: To be a Servant again.

Ideals: Optimist. Bonds: Criminal record, Job, In love. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Bagabug Hadlee, Male Half-Orc Warrior 6
Medium (6'7") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Eye agate (13 gp).


Social Check DCs


Seven Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His feathered hat is riddled with cuts and holes. His green unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Seven was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He became a Jeweler soon after.

Motivation: Further expansion of business; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Seven Blossom, Male Tabaxi Aristocrat 5
Medium (5'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)9 (-1) 13 (+1)14 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. Chalcedony (80 gp).


Social Check DCs


Tarak Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair has been sun bleached extensively. His eyes are brown.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a very good compulsive liar and kleptomaniac.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He is a bit of a kleptomaniac; and he's looking for his big break

Ideals: Artistic. Bonds: Criminal record, Rich, Job, Adventurer. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Tarak Marston, Male Half-Orc Expert 2
Medium (6'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 gp.


Social Check DCs

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