Uthemar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. His brown hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Uthemar hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He now owns his own business.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Philantrophist. Bonds: Attractive, Guardian, Enemies, Job, Family. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 51 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Peren Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his hammer always slung over his shoulder. He has a slight overbite and is overall scrawny. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he seems to be bored by most things
Ideals: Logical. Flaws: Antagonistic, Mundane, Ugly. Occupation: Bather
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 2 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 6 (-2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallond Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy red suit. He wears a wide-brimmed hat to cover his moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg
Bonds: Attractive, Job, Rich, In love, Has a crush. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 19 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.
Trail Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His orange fur is knotted and matted. His half smiles and green eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trail lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To reunite with his absent mother; and he's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Family. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 74 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1200 gp. Cloth of gold vestments (50 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item.
Oppleby Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His chestnut hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Oppleby has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Religious. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 25000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
