Corkitron Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. With a patchy auburn beard and wild auburn hair. His eyes are likewise brown.
Personality: A skeptical and narcissistic man, Corkitron's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has a crush on the local Barrister; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 82 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. He has several tiny jet earrings on each ear.
Personality: Gildmak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: When he was but 3 years old his parents immigrated from the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his daughter.
Ideals: Extrovert. Bonds: Rich, Immigrant, Attractive, Family, Adventurer. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Giant
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Theobald Stanley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is drawn into a tight pony tail with a card scrunchie. His green eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.
History: Theobald hails from a village terrorized by gnolls. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Enemies, Criminal record. Occupation: Spice Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Obsidian (12 gp).
Spring On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He is physically well-built. His yellow fur is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Religious, Job. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 200 pp. Gold dragon comb with red garnet eye (600 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item.
Anthony Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His head has been shaved. His brown eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Sold as a small child to a slaver, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Mentor, Adventurer. Occupation: Performer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: Black pearl (1000 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
