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Advanced [show]


Enialis Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length silver hair. His eyes are likewise green.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: When he was but 7 years old his parents immigrated from the west. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the west, certain he would find work there.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Enialis Samuel, Male Half-Elf Paladin 9
Medium (4'9") Half-Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 75 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His cinnamon fur is still thick. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Dyer. Cloud enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Poor, Attractive, Job, Military. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Cloud Thundercloud, Male Tabaxi Barbarian 10
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 83 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Nature +5, Perception +8
Senses Passive Perception 18
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: Banded agate (16 gp). Red spinel (160 gp). Rock crystal (30 gp). Aquamarine (1300 gp). Fire opal (600 gp). Violet garnet (1300 gp).


Social Check DCs


Crampernap Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. He has styled his red hair well, parting it to the left. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Joker, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Crampernap Raulnor, Male Gnome Sorcerer 5
Small (3'8") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)18 (+4) 11 (+0)11 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Elven, Druidic, Halfling, Draconic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 200 gp. Violet garnet (1100 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Immeral Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Immeral Meliamne, Male Elf Cleric 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 9000 cp.


Social Check DCs


Stannor Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a brown suit. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Logical. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Stannor Stoutbridge, Male Halfling Adept 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 17000 cp.


Social Check DCs

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