Arumawann Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears many layers of old clothing at all times. His brown hair, when down, is lengthy. He has gleaming, smiling green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt. 1 Chain shirt.
Curran Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his white hair. His eyes are green.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Curran is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Curran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Curran. He has since lost track of the people in his past.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Athletic. Bonds: Rich, Attractive, Family, Criminal record. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 16
Hit Points 17 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 12 (+1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Giant, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Onyx (80 gp). 1 Minor magic item.
Abad Gift, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a large black jacket. His dark red hair is knotted and matted. His silver eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.
Motivation: A strong sense of loyalty to Tiefling people; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Racist. Bonds: Adventurer, Mentor, Slave. Occupation: Farmer
Voice: Stutters
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 70 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Draconic, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 12000 sp.
Zook Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his father was called into army service. When Zook reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Military. Occupation: Junk Dealer
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 60 pp.
Tethren Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. He wears a broad hat to cover his moderate length black hair. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Tethren took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Optimist, Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Giant
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1200 gp.
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