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Advanced [show]


Brottor Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He sports grey clothing, slightly heavier than average wear, marred by beers. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the north. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Brottor was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Pacifist. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Brottor Torevir, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp.


Social Check DCs


Silvo Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting black shirt and pants. His golden hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Selfish, Forgetful. Bonds: Poor, Religious, Mentor. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Silvo Underfoot, Male Halfling Warrior 9
Small (3'4") Halfling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 80 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Performance +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 14000 sp. Sapphire pendant on gold chain (2700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His lavender fur has been sun bleached extensively. His green eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Impulsive, Insane. Bonds: Military, Adventurer. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Cask In the Wind, Male Tabaxi Adept 3
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 16 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Solomon Chester, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large green jacket, and sports empty pouches on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Solomon was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Expand his business; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Attractive, Military, Mentor, Job, Has a crush. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Solomon Chester, Male Human Paladin 6
Medium (6'2") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 17 (+3)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 7000 sp. Black pearl (500 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Koeth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. His tied-back hair is golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Elves.

History: Sold as a small child to a wizard, Koeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Insomniac, Racist. Bonds: Mentor. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Koeth Cithreth, Male Elf Warrior 7
Medium (5'2") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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