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Advanced [show]


Lone Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white fur is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Banker

Voice: Mousy voice

Attributes [hide]

Lone Of Ebony, Male Tabaxi Monk 10
Medium (5'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Frug Reese, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. He has done his best to style his silver hair to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. In his 17th year, his parents were killed by a drow raid, leaving Frug alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he loathes his own lifestyle

Ideals: Logical, Impeccable. Flaws: Depressed, Insane. Bonds: Enemies. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Frug Reese, Male Gnome Paladin 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Sweet In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. He keeps his black fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can't help but pocket interesting objects he comes across

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive, Criminal record, Job. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Sweet In the Wind, Male Tabaxi Bard 3
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. Moss agate (9 gp).


Social Check DCs


Travok Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His long blonde hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Sculptor, Travok learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Logical. Flaws: Depressed, Mundane. Bonds: Job. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Travok Daerdahk, Male Dwarf Commoner 7
Medium (4'4") Dwarf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 48 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 7000 sp.


Social Check DCs


Oblar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his halberd. His black hair is styled in orderly dreadlocks. He has several tiny jet earrings on each ear.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Oblar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Halfling people; and he is greedy

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Religious. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Oblar Wildcloak, Male Halfling Monk 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4 Tanglefoot bags.


Social Check DCs

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