Theodoric Hastings, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair, while still mostly black, has prominent grey streaks. His amber eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east to a Cartwright, Theodoric learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Cartwright.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Optimist. Flaws: Insane. Bonds: Military, Job. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp. Moonstone (30 gp).
Cory Hartford, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case, and is pretty ugly. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Animal Trainer, who enjoyed hunting, Cory was taken on many hunting expeditions. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and many drow want him driven away
Flaws: Ugly, Hedonist. Bonds: Enemies, Nature, Criminal record. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Ernest Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. He has blue eyes and a green hat with a black feather.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Glassblower.
Motivation: A rival would like him out of the picture.
Flaws: Fearful. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp. Amethyst (110 gp). Bloodstone (60 gp).
Ar-Kaius Ainsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His clothes are grease stained in places. His black hair is lengthy. His eyes are brown and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with writing.
History: Ar-Kaius lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Impeccable, Artistic. Bonds: Poor, Immigrant, Family. Occupation: Servant
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp.
Jebeddo Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a pastel tunic with grey highlights, and long violet pants that bunch up around his shoes. He has done his best to style his blonde hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He has always had a great fascination with Gnomish culture. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Racist, Antagonistic. Bonds: Adventurer, Family, Enemies. Occupation: Soapmaker
Voice: Smooth and feminine
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Bloodstone (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!