Gerbo Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large tan mantle and cape that has been intricately interwoven into his violet robe. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Religious. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 cp. Brass mug with jade inlays (400 gp).
Sweet Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in an above average manner. He has moderate length brown fur. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born the only child of a wealthy merchant. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and he is terrified, and will act out of fear
Ideals: Athletic, Entrepeneur. Flaws: Sensitive, Fearful. Bonds: Attractive. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 14)
Armor Class 13
Hit Points 107 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: Silver ewer (40 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (1700 gp). Fire opal pendant on a fine gold chain (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). A delicate silver chain set with a tourmaline (40 gp). 1 Medium magic item.
Mâku Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He is muscular with a powerful set of arms. His hair is short and red. He has hazel eyes and a grey hat with a tan feather.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mâku grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mâku. After months of barely getting by, Mâku managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Racist. Bonds: Rich, Mentor, Criminal record. Occupation: Masseuse
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp. A delicate brass dragon egg (30 gp). Solid gold idol (300 gp).
Oblar Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing a long, yellow, dusty cloak. His whole body is exceptionally muscular. His hair is brown, silky, and of moderate length. His hazel eyes are passionate and lively.
Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. After a long history of fighting, Oblar and his spouse have recently divorced.
Motivation: Revenge; and someone believes him a fraud
Flaws: Hedonist, Antagonistic. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp.
Veit Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has always had a great fascination with Dwarven culture. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. He is untrained/undisciplined, which makes him dangerous.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Attractive, Military. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 54 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Jeweled electrum ring (3000 gp). Black velvet mask with numerous citrines (160 gp). Old masterpiece painting (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold music box (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
