Dagger In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears baggy white pantaloons and a brown scarf. His gray fur is braided into rings. This green eyed northerner is not easily forgotten.
Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Religious, Job. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 89 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 800 gp. Bloodstone (60 gp). Onyx (60 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.
Spring In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and carries swords. His cinnamon fur is drawn into a tight pony tail with a cross scrunchie. His eyes are hazel and he is always smoking a pipe.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Courier mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Joker. Flaws: Ugly, Depressed, Disease. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Red spinel (130 gp). Onyx (30 gp).
Kelter Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a long auburn beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of a Apothecary, who enjoyed hunting, Kelter was taken on many hunting expeditions. He moved out south to avoid the crime he committed. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 16
Hit Points 68 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 18 (+4) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
Possessions: 10000 sp.
Hunter Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear red pants and tee shirts. His golden hair is still thick. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Racist, Shy. Bonds: Rich, Nature. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 40000 cp. Coral (60 gp).
Ivellios Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He has no hair. His eyes are blue and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Ivellios lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Athletic. Flaws: Ugly, Shy, Racist. Bonds: Religious, Family. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5
Possessions: 1300 sp.
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