Nordak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He very much looks the part of a Merchant. He is an epitome of beauty. His hair is short and auburn. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Armorer, who enjoyed hunting, Nordak was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better village for his children.
Motivation: Sabotage a competitor.
Bonds: Job, Attractive, Adventurer, Nature, Rich. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 280 gp.
Edge Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying beige fur a little too much giving a sharp beige color. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and to get a good night's sleep
Flaws: Insomniac, Impulsive, PTSD. Bonds: Attractive, Criminal record. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +5
Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Igden Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan coat over a green low-cut shirt, and a Stetson hat upon his head. His auburn hair is cut short. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born at the edge of vast forest. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He desires power and/or immortality; and he's looking for his big break
Flaws: Antagonistic, Secretive. Bonds: Nature, Adventurer. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Thamior Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a red deerstalker hat and red clothes. He wears a deerstalker hat to cover his moderate length white hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a Herbalist, his mother struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His spouse's relatives view him with great suspicion; and to prove his worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Poor, Nature, Family. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran, Ignan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Heward Pickering, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His hair is silver, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Heward wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.
Motivation: To unite with his sister.
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Nature, Family. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 75 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Large well-done wool tapestry (500 gp).
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