Aerdeth Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His brown hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. A true patriot, Aerdeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Disciplined, Artistic. Bonds: Rich, Attractive, Military. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 1300 gp.
Ekemon Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. He keeps his long dark red hair kept up in a rat tail. His eyes, though not visible through his cowl, are gold.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Ekemon was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Healer
Voice: Australian accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
Dustin Marleigh, Male Human [Permalink]
Personal [hide]
Description: This western man typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail. His clothes are grease stained in places. His white hair has been sun bleached extensively. His fierce violet eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.
History: Dustin hails from a village terrorized by drow. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: Many drow want him driven away; and a deep hatred of drow
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp. 1 Chain shirt.
Justin Quinton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a green cloak and cross-gartered white stockings. His auburn hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He keeps his black hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.
Motivation: Doesn't want to be a Hunter and was forced into it by his family.
Ideals: Entrepeneur. Flaws: Disease. Bonds: Family, Criminal record. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!