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NPC Generator

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Advanced [show]


Kite In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time, he is not a threatening figure. His red fur is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kite took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He has worked as a Detective like his mother before him.

Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Optimist. Bonds: Job, Criminal record, Nature. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Kite In Shadow, Male Tabaxi Aristocrat 3
Medium (6'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Tanglefoot bags. 2 Antitoxin. 3 Thunderstones.


Social Check DCs


Wobbles Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear green tank tops with grey pants. He wears his brown hair up. This hazel eyed westerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Wobbles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Sellsword like his mother before him.

Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg

Bonds: Guardian, Family, Poor, Job, Criminal record. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Wobbles Raulnor, Male Gnome Adept 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 70 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Insight +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 2000 gp. Deep blue spinel (1200 gp). Chalcedony (50 gp). Hematite (9 gp). Black pearl (1200 gp). Rock crystal (50 gp). Sardonyx (50 gp). Eye agate (9 gp). Red-brown spinel (130 gp). Amber (130 gp). Moss agate (9 gp). Smoky quartz (50 gp).


Social Check DCs


Orsik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears his blonde hair up. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Addict, Insane, Forgetful. Bonds: Job, Rich. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Orsik Fallack, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 380 gp.


Social Check DCs


Immeral Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His black hair is knotted and matted. His eyes are green.

Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Flaws: Antagonistic, Disease. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Immeral Teinithra, Male Elf Bard 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 360 gp.


Social Check DCs


Qualen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has a large black mantle and cape that has been intricately interwoven into his yellow robe. He has a white handlebar mustache and slicked back white hair. His fierce brown eyes like to dwell on things.

Personality: Qualen wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and an old rival family wants him found

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Qualen Lingenhall, Male Gnome Warlock 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)18 (+4) 13 (+1)17 (+3)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Gnoll, Dwarven, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 100 gp. Brass mug with jade inlays (300 gp). Solid gold idol (300 gp). Sapphire pendant on gold chain (500 gp). 4 Acid flasks. 2 Smokesticks.


Social Check DCs

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