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NPC Generator

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Advanced [show]


Traubon Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky blue painted plate armor. His black hair is drawn into a tight pony tail with a skull scrunchie. His hazel eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: Traubon was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying brother.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted, Persistence. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Traubon Lutgehr, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1 Silk rope.


Social Check DCs


Arumawann Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a green suit, grey shirt, and white tie. He has a black handlebar mustache and slicked back black hair. His fierce violet eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and wants a kiss

Ideals: Logical. Flaws: Insomniac. Bonds: Job, Nature, Has a crush. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Arumawann Wildwander, Male Gnome Paladin 14
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 116 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)15 (+2) 17 (+3)15 (+2)
Skills Animal Handling +8, Deception +7
Senses Passive Perception 13
Languages Common, Gnome, Elven, Orc
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 3000 gp. A necklace of small pink pearls (4000 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Solid gold idol (700 gp).


Social Check DCs


Fallond Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His hair is auburn, silky, and of moderate length. His hazel eyes are slightly larger than normal.

Personality: Fallond is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To clean up the streets; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Extrovert. Flaws: Shy, Mundane. Bonds: Attractive, Job, Guardian. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Fallond Loderr, Male Dwarf Bard 7
Medium (4'1") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Abyssal, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 600 gp.


Social Check DCs


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing colorful clothing, dressed as a Marshal. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Pelt would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is a Hag in disguise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, Pelt and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pelt discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pelt fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His religion dominates his actions; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military, Adventurer, Religious. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Pelt Plume, Male Tabaxi Expert 3
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Caeldrim Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears a tan coat over a red low-cut shirt, and a wide-brimmed hat upon his head. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are blue.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Caeldrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Caeldrim's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Caeldrim Lathalas, Male Elf Aristocrat 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs

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