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Abad Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His purple hair is kept up in a ponytail inside a wide-brimmed hat. His fierce red eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. His martial abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Gifted. Flaws: Shy, Antagonistic, Insomniac. Bonds: Rich, Attractive. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Abad Charisma, Male Tiefling Ranger 13
Medium (5'10") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 47 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 19 (+4)10 (+0)
Skills Animal Handling +8, History +6
Senses Passive Perception 14
Languages Common, Orc, Draconic
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (400 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A silver and pearl hairclip (40 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Read, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is singed and shortened. He has violet eyes and a tan hat with a pastel feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Read, Male Human Ranger 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Aquamarine (200 gp).


Social Check DCs


Medrash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. He is muscular with a powerful set of arms. His silver crest is heavily combed to the left. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he loathes his own lifestyle

Ideals: Fighting, Gifted, Logical. Flaws: Addict, Disease. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Medrash Orexijandilin, Male Dragonborn Commoner 5
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Trynnicus Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a violet tunic with brown highlights, and long black pants that bunch up around his shoes. He carries with him a set of greatswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His crest is red and curly. He has gold eyes.

Personality: Overbrimming with self-confidence, Trynnicus isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trynnicus took refuge in the large cave and found the beat up greatsword and armor he uses now. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Fighting, Impeccable, Gifted, Optimist. Flaws: Mundane. Bonds: Nature. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Trynnicus Ebynichtomonis, Male Dragonborn Wizard 15
Medium (6'2") Dragonborn, Chaotic Good (CR 15)
Armor Class 13
Hit Points 40 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Nature +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 2000 gp. Carnelian (70 gp). Amethyst (80 gp).


Social Check DCs


Mugrunden Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears grey trousers with pastel and tan striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His crest is rusty, silky, and of moderate length. He has red eyes.

Personality: Overbrimming with self-confidence, Mugrunden isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Baker, his mother struggled to pay the bills. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Mugrunden Grrrmmballhyst, Male Dragonborn Adept 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp.


Social Check DCs

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