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NPC Generator

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Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a habit of throwing himself into exceedingly dangerous situations.

History: Anverth was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Impulsive. Bonds: Rich, Immigrant, Attractive, Family. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Anverth Ironhide, Male Gnome Paladin 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 121 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Auran, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Guard does. His cinnamon fur has been sun bleached extensively. He has several tiny ruby earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pelt is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He struck the Guard job and began his own company from there.

Motivation: He seems to be bored by most things; and to be a bather again

Ideals: Justice, Artistic. Flaws: Mundane. Bonds: Job, Rich. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Pelt In the Storm, Male Tabaxi Druid 11
Medium (5'1") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Investigation +4, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 3100 gp. Emerald (900 gp). Deep green spinel (100 gp). Rich purple corundum (900 gp). Citrine (60 gp). Obsidian (7 gp).


Social Check DCs


Baern Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his blue robe and has his club always slung over his shoulder. His black hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a wizard, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Mentor, Military. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Baern Holderhek, Male Dwarf Warlock 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 85 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Nature +8, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin, Sylvan, Auran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 300 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold dragon comb with red garnet eye (1700 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Trust, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His white hair is kept up in a ponytail inside a deerstalker hat. His red eyes peer out from beneath his deerstalker blue hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north to a Slave Trader, Nirgel learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and to be a banker again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Nirgel Trust, Male Tiefling Monk 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 15 (+2)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp. Large well-done wool tapestry (200 gp).


Social Check DCs


Zephan Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His purple hair is still thick. His silver eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. Zephan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zephan decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Gifted. Bonds: Rich, Criminal record, Enemies. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zephan Fortune, Male Tiefling Aristocrat 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Giant, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. Star rose quartz (60 gp). Hematite (12 gp). Black opal (1100 gp). Peridot (60 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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