Miles Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears a pastel cloak and cross-gartered blue stockings. His left leg appears badly burned and disfigured. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Miles studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: He feels threatened by others.
Ideals: Philantrophist, Gifted. Flaws: Insane, Fearful. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 5000 sp. Large well-done wool tapestry (500 gp). 1 Minor magic item.
Koeth Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. His hair is short and golden. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Koeth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Professionalism. Flaws: Depressed, PTSD. Bonds: Attractive, Military, Rich. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 50 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 2000 sp.
Andram Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has a hunchback. His dark red hair is lengthy and is close to two feet long. He has black eyes and a violet hat with a blue feather.
Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Andram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Andram's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Flaws: Ugly, Antagonistic, Disease. Bonds: Religious, Rich. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Orc, Undercommon, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Deep blue spinel (600 gp). Sardonyx (50 gp). Onyx (50 gp). Amber (90 gp). Alexandrite (600 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item.
William Jacobs, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a worn and beaten armor. His clothes are grease stained in places. He has done his best to style his blonde hair to look like a famous performer. This violet eyed southerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Star rose quartz (70 gp). Bloodstone (70 gp).
Adelard Brixton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears tan cloth garments or leather armor. His hair is cut close to his head. His green eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adelard's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He is content; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Mundane, Depressed. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp. Golden pearl (40 gp). Aquamarine (300 gp).
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