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Advanced [show]


Gimble Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. His brown hair is lengthy. His hazel eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. Through the years after Gimble was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gimble's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Gimble Maekkelferce, Male Gnome Expert 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dreali Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. He has a long black beard with little hanging trinkets. His hazel eyes peer out from beneath his broad green hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Elven compassion; and a strong sense of loyalty to elven people

Ideals: Justice, Professionalism, Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Dreali Xiloscient, Male Elf Paladin 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Akmen Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears professional attire. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are red.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Performer in town.

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Akmen Suspicion, Male Tiefling Warrior 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4

Possessions: 400 gp. 4 Smokesticks.


Social Check DCs


Gruk Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Map Maker uniform. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. His blonde hair is long and unkept. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Map Maker business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Gruk Carlisle, Male Half-Orc Fighter 6
Medium (5'3") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Morg Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Morg was raised in a hard working conservative environment. He married young, but lost his spouse to drow. He has taken up work as a Cartwright and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and expand his business

Flaws: Depressed, PTSD. Bonds: Attractive, Job, Enemies. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Morg Tindall, Male Half-Orc Aristocrat 10
Medium (5'5") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Arcana +5, Insight +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1100 gp. Amethyst (110 gp).


Social Check DCs

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