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Advanced [show]


Wrenn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His brown hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Wrenn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Wrenn was born with his mother's beautiful face. Wrenn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wrenn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac

Ideals: Artistic, Impeccable. Bonds: Immigrant, Attractive, Criminal record. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Wrenn Nucklestamp, Male Gnome Ranger 9
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 15 (+2)19 (+4)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 sp. A life-sized copper and silver statuette of a cockatrice. (40 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Solid gold idol (700 gp).


Social Check DCs


Thakrak Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a blue costume with the symbols of luck on his torso. He has styled his black hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism, Gifted. Flaws: Insane, Racist. Bonds: Poor. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Thakrak Carlton, Male Half-Orc Wizard 5
Medium (5'7") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +8, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Terran
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp.


Social Check DCs


Gale Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'1" southern man, he has a large grey mantle and cape that has been intricately interwoven into his tan robe. His white fur is matted, messy, and big. He has blue eyes and a grey hat with a tan feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Gale does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful slaver made him what he is. When Gale reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Gale Running, Male Tabaxi Monk 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 800 sp.


Social Check DCs


Nutae Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of lances on his belt, each one with a amber on the hilt. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.

Personality: He has always had a great fascination with Elven culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast desert. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Nature, Religious. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Nutae Amastacia, Male Elf Cleric 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 80 pp. 1 Good lock. 1 Masterwork manacles.


Social Check DCs


Aelar Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a green suit, blue shirt, and black tie. He has done his best to style his silver hair to look like a famous performer. He has gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle

Flaws: Selfish, Disease, Depressed. Bonds: Adventurer. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Aelar Netyoive, Male Elf Monk 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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