Sun Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He is portly but not overly obese. He wears his lavender fur down. His eyes are copper and catlike.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He is a Chromatic Dragon in disguise. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He used his abilities to travel the world and help people.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 53 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Silver comb with moonstones (400 gp). Jeweled electrum ring (2000 gp). Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).
Tim Garfield, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the west to a Miner, Tim learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends
Ideals: Optimist. Bonds: In love, Job, Adventurer, Debt. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Rolf Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a brown suit, violet shirt, and brown tie. His head has been shaved. His brown unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: A powerful brothel owner made him what he is. A freak accident while working with his Ploughman mother left him crippled. He was granted psionic powers by his dying brother.
Motivation: He has a crush on the local Ploughman; and wants his loneliness to end
Ideals: Joker, Gifted. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 90 pp. 1 Minor magic item.
Trynnicus Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His brass crest is drawn into a tight pony tail with a skull scrunchie. His gold eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments
History: The child of a Banker, who enjoyed hunting, Trynnicus was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father
Ideals: Gifted, Justice. Flaws: Shy. Bonds: Attractive, Nature, Family. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 17)
Armor Class 10
Hit Points 104 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Abyssal, Giant
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 |
Possessions: 12000 gp. A delicate brass dragon egg (90 gp). Gold and topaz bottle stopper cork (900 gp). Solid gold idol (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Silver comb with moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A delicate silver chain set with a tourmaline (90 gp). Gold dragon comb with red garnet eye (900 gp). Solid gold idol (900 gp). Silver comb with moonstones (600 gp). Jeweled gold crown (5000 gp). Gold music box (2000 gp). Finely wrought small gold bracelet (90 gp). Gold and ruby ring (5000 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (900 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). An abacus with copper, silver and gold markers (120 gp). 1 Medium magic item. 1 Medium magic item.
Zook Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Zook was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Flaws: Insane, Impulsive. Bonds: Poor, Immigrant, Adventurer. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 86 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Terran, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Cloth of gold vestments (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Gold and topaz bottle stopper cork (1600 gp). Cloth of gold vestments (80 gp). Old masterpiece painting (2000 gp). 1 Minor magic item. 1 Minor magic item.
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