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Efferil Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is greasy and uncared for. His eyes are likewise green.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Military, Adventurer. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Efferil Palomarez, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Blue quartz (4 gp). 1 Everburning torch. 2 Smokesticks. 2 Smokesticks. 3 Antitoxin.


Social Check DCs


Nutae Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his scythe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his auburn hair down. His eyes are violet and he is always smoking a pipe.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Nutae Iranapha, Male Elf Cleric 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp. Rhodochrosite (11 gp). 1 Banded mail.


Social Check DCs


Akmen Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His purple hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Akmen was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and to unite with his brother

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Religious, Family. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Akmen Fluke, Male Tiefling Monk 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)15 (+2) 10 (+0)17 (+3)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 400 gp. Citrine (30 gp). Aquamarine (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a blue collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears his white hair up in a very large beehive style do. His eyes are brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of a Bounty Hunter, who enjoyed hunting, Nordak was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and many giants want him driven away

Flaws: Ugly, Disease. Bonds: Enemies, Nature, Rich. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Nordak Eversharp, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 gp. 1 Antitoxin.


Social Check DCs


Dabbledob Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears professional attire. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he's repulsed by the pc

Ideals: Passionate, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dabbledob Ningel, Male Gnome Expert 8
Small (3'7") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 61 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Elven, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 800 gp. Chalcedony (30 gp).


Social Check DCs

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