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Howard Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large black mantle and cape that has been intricately interwoven into his yellow robe. He is bald on top and has large chestnut tufts of hair around his ears. His violet eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Howard grew up listening to his father's many stories. Through the years after Howard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Howard's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Howard Jamjar, Male Halfling Adept 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Oblar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Terse, Hedonist. Bonds: Adventurer, Debt. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oblar High-hill, Male Halfling Barbarian 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Ombul Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" northern man, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his rapier. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying brother.

Motivation: To share knowledge with the world; and he wants revenge against brigands

Ideals: Logical, Gifted. Bonds: Attractive, Poor. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Ombul Thistletop, Male Halfling Bard 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp.


Social Check DCs


Everard Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries a battered ceremonial dagger and tarnished hammer as well. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He uses divination through singing.

History: Gifted from a young age, Everard studied abroad. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: To settle down with his crush.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Has a crush, Immigrant, Enemies. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Everard Richie, Male Half-Elf Warrior 8
Medium (5'4") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Black pearl (1500 gp).


Social Check DCs


Morkral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His hair is white and curly. His amber eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Rich, Religious. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Morkral Balderk, Male Dwarf Paladin 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp. Deep green spinel (60 gp). 1 Masterwork studded leather.


Social Check DCs

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