Peter Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is a Slaad in disguise. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Bookbinder again; and sabotage a competitor
Ideals: Persistence, Artistic. Bonds: Attractive, Job, Adventurer. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp.
Fargrim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright black hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, In love, Adventurer. Occupation: Tanner
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Pelaios Secret, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears professional attire, he is not a threatening figure. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pelaios is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Barbarian school at a young age so that he could practice his necromantic talents. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Zircon (20 gp). Silver pearl (140 gp). Deep blue spinel (600 gp). 1 Half-Plate.
Hunter LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. He has shaved his head bald. His eyes are a pleasant violet.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Impulsive, Fearful. Bonds: Attractive, Rich. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 1000 sp.
Art Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His red fur is knotted and matted. He has a tattooed face.
Personality: Art is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Locksmith in town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and sabotage a competitor
Ideals: Fighting, Extrovert. Bonds: Job, Military, Family. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!