Delebean Beren, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. He is portly but not overly obese. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Delebean was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well.
Flaws: Addict, Disease, Fearful. Bonds: Family, Immigrant. Occupation: Apothecary
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Red-brown spinel (140 gp).
Uthemar Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, yellow cloak. He has red hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered writing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To prove his worth to the world; and to end his boredom
Ideals: Joker, Artistic. Flaws: Mundane, Impulsive. Bonds: Attractive, Has a crush. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp. Amber (80 gp). Chalcedony (30 gp).
Baern Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He carries a battered sword and tarnished morningstar as well. He wears his blonde hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He loves telling others what to do and how they should feel about things. Baern enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was a Masseuse, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Hedonist, Ugly, PTSD. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 10000 cp.
Balam Moral, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his red hair. His eyes are likewise gold.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to tiefling people
Flaws: Racist, Shy. Bonds: Poor, Attractive, Military. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 58 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2000 gp. Jeweled anklet (1000 gp). Jeweled gold crown (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His lavender fur is smooth and relatively long. He wears large thick round spectacles.
Personality: Spring is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He then took over the family business and is one of the better Apothecary for hire.
Motivation: Many drow want him driven away; and tabaxi compassion
Ideals: Extrovert. Flaws: Racist. Bonds: Job, Military, Enemies. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6
Possessions: 2200 gp.
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Their contribution stands as a beacon of hope for all adventurers!