Ar-Kaius Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. His chestnut hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments
History: Ar-Kaius was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: He feels kind of lost in life; and to reunite with his old friends
Ideals: Gifted. Flaws: Depressed. Bonds: Guardian, Poor, Adventurer. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Thamior Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and is wearing a tight red one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. He keeps his silver hair in a pixie cut. He has a dull look in his blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Thamior hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.
Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Enemies. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (500 gp).
Gerald Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is thinning but still full. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Military. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Patrin Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black painted combat armor at almost all times. His rusty crest is drawn into a tight pony tail with a rose scrunchie. He has a dull look in his red eyes.
Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Patrin studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Job, Adventurer, Rich. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 51 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 4000 sp.
Cimer Dread, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. He keeps his red hair in a pixie cut. His white eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Cimer studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has set out to sabotage the competition.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Passionate, Gifted. Bonds: Attractive, Job, Family. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Lapis lazuli (10 gp). Rhodochrosite (10 gp). White pearl (110 gp).
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