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Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His yellow fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Spring hails from a village terrorized by drow. In his 12th year, his parents were killed by a drow raid, leaving Spring alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Spring was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Enemies, Religious. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Spring Grass, Male Tabaxi Bard 10
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 210 pp. Chalcedony (40 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zog Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear pastel clothing when he does not wear armor. His hair, while still mostly blonde, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: Born in the south to a Herbalist, Zog learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Job, Nature, In love. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Zog Wellington, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 100 pp. Coral (60 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Grief, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, violet cloak. His purple hair is still thick. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Military, Job. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Melech Grief, Male Tiefling Rogue 3
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Namfoodle Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. He has moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: The child of a Doctor, who enjoyed hunting, Namfoodle was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and to get a good night's sleep

Ideals: Persistence. Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Nature. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Namfoodle Fiddlefen, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Citrine (20 gp). Jet (60 gp). 1 Minor magic item.


Social Check DCs


Jebeddo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear yellow pants and tee shirts. His hair is black and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Jebeddo Nucklestamp, Male Gnome Sorcerer 5
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 8 (-1)17 (+3)
Skills History +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 800 gp. 1 Masterwork Light steel shield. 1 Banded mail.


Social Check DCs

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