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Advanced [show]


Oloric Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is content

Ideals: Fighting. Flaws: Ugly, Mundane, Insane. Bonds: In love. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Oloric Rakankrak, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 18 (+4)10 (+0)
Skills Deception +2, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 40 gp.


Social Check DCs


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with grey stripes complete with hood. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: Overbrimming with self-confidence, Fonkin isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is a font of random trivia from the lore and stories he has discovered

History: Fonkin lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Impeccable, Logical, Athletic. Bonds: Family. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Fonkin Daergel, Male Gnome Cleric 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp.


Social Check DCs


Beloril Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears pastel cloth garments or leather armor. He keeps his long blonde hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. His childhood dream was to be a Jeweler, but he was a colossal failure. He struck the Glassblower job and began his own company from there.

Motivation: Wants to open a new tavern; and revenge

Ideals: Persistence, Entrepeneur. Bonds: Nature, Job, Enemies. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Beloril Trueblood, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 7000 cp.


Social Check DCs


Shane Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin green vertical stripes and yellow pants. He carries with him a set of longbows on his belt, each one with a emerald on the hilt. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Shane was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Shane Casilltenirra, Male Half-Elf Monk 5
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Leucis Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His black eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to him, and he is able to talk to them.

History: He got into the Doctor business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Doctor job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Gifted. Flaws: PTSD. Bonds: Criminal record, Job. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Leucis Sly, Male Tiefling Ranger 7
Medium (5'6") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Druidic, Terran, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 20000 cp. Blue sapphire (700 gp). White pearl (130 gp). Peridot (30 gp).


Social Check DCs

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