Peter Trollope, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears dark leathers with embroidery. His tied-back hair is blonde. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Peter studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp. Aquamarine (900 gp).
Valorean Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a tan suit, and he perpetually has his shortbow ready. His crest is short and white. His gold eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Valorean has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Philantrophist. Flaws: Forgetful, Disease, Insomniac. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 6000 cp.
Frouse Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears baggy brown pantaloons and a green scarf. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are slightly larger than normal.
Personality: Frouse hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He desires power and/or immortality; and wishes to resurrect an old love
Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: In love, Adventurer. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 90 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +5
Possessions: 2700 gp. Deep green spinel (90 gp). Alexandrite (500 gp). Jasper (30 gp). Chalcedony (30 gp). Alexandrite (500 gp). Carnelian (30 gp). Smoky quartz (30 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Burton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely tan suit with brown socks and a vest with buckled shoes. He has wavy blonde hair. He is baby faced.
Personality: Eccentric and domineering, Wymar will drive conversation. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got away from his former life and has fallen to alcoholism.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Criminal record, Job. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 30 pp. Silver pearl (120 gp).
Tomi TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Tomi was born with his father's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Tomi's homeland. Tomi decided to take the middle way and become a bodyguard. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Fighting. Flaws: Forgetful, Insane. Bonds: Attractive, Immigrant. Occupation: Fisher
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
