Ahvain Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Ahvain hails from a village terrorized by dire rats. When Ahvain reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ahvain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Marry his brother to traveling adventurers; and someone believes him a fraud
Ideals: Disciplined. Flaws: Shy. Bonds: Enemies, Military, Family. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate.
Donaar Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His crest is brass and curly. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Donaar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels kind of lost in life; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Justice. Flaws: Depressed. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp.
Flask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Shepherd does. His black fur is heavily combed to the left. His eyes are copper and beady.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Priest, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 330 gp. 1 Masterwork Artisan’s tools.
Efferil Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He has a moderate pudge and is not very fit. He wears his black hair up in a very large beehive style do. His blue eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Efferil grew up listening to his father's many stories. He found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he desires power and/or immortality
Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 10)
Armor Class 10
Hit Points 78 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Aquan, Auran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 270 pp.
Kellen Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a tight fitting violet shirt and pants, he is not a threatening figure. He has done his best to style his brown hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist, Gifted. Flaws: Insane, Depressed. Bonds: Poor. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Auran, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. Silver comb with moonstones (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
