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Joser Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a white suit, violet shirt, and brown tie. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joser took refuge in the ruined castle and found the beat up lance and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Flaws: Ugly, Depressed. Bonds: Religious, Military, Nature. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Joser Hogcollar, Male Halfling Sorcerer 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 8 (-1)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Gnoll, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 800 gp. Aquamarine (1100 gp). Jade (160 gp). Amethyst (160 gp). Star rose quartz (30 gp).


Social Check DCs


Hadarai Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple green line shooting up and back down. His skin is fair and his fingers are delicate and long. His chestnut hair is braided into rings. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Hadarai has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Flaws: Impulsive, Disease, Insomniac. Bonds: Religious. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Hadarai Mystralath, Male Elf Bard 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Leucis Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He typically wears green cloth garments or leather armor. His dark red hair is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his mother. Leucis was born on a far northern plains where he grew up under the tutelage of his mother, an expert Painter. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Insane, Depressed. Bonds: Immigrant. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Leucis Merit, Male Tiefling Cleric 16
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 126 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +7, Arcana +8
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1100 pp.


Social Check DCs


Oppleby Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Slave Trader business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Slave Trader like his father before him.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Fighting. Bonds: Religious, Job. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Oppleby Sympony, Male Gnome Cleric 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 29000 sp. Carnelian (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Shedinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, brown cloak. His green crest is braided into rings. His red unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Shedinn embodies much of what other species detest in the Dragonborns. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south to a Doctor, Shedinn learned a great deal about his mother's area of expertise. In his 10th year, his parents were killed by a goblins raid, leaving Shedinn alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Job, Enemies. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Shedinn Turnuroth, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 23 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50 pp.


Social Check DCs

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