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NPC Generator

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Advanced [show]


Xappan Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his scythe ready. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Banker. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Xappan was born the youngest of three triplets. He worked as a nervous Banker and found it very stressful. He became a Banker soon after.

Motivation: Further expansion of business.

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Family. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Xappan Abstract, Male Tiefling Adept 5
Medium (5'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Arcana +6, Athletics +4
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Red garnet (40 gp). Tiger eye turquoise (6 gp). Jet (40 gp). Chalcedony (60 gp).


Social Check DCs


Immeral Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a violet suit. He is portly but not overly obese. He sports a flattop hair cut. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and wishes to resurrect an old love

Ideals: Logical. Flaws: Ugly. Bonds: Family, Immigrant, In love. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Immeral Mundy, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his blonde hair down. His eyes are a pleasant violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a slaver, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Retire the richest man in the west.

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Rich, Mentor. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Fargrim Dankil, Male Dwarf Monk 9
Medium (4'4") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 73 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)12 (+1) 14 (+2)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 220 pp.


Social Check DCs


Zepar Respect, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He wears round tiny glasses practically rammed into his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered singing. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Enemies, Military. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Zepar Respect, Male Tiefling Commoner 4
Medium (6'8") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 44000 sp. Blue quartz (16 gp). 1 Minor magic item.


Social Check DCs


Spear Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. His deerstalker hat is riddled with cuts and holes. His eyes are green and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: He got into the Stableman business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Stableman.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Selfish, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Spear Of World, Male Tabaxi Bard 9
Medium (6'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 170 pp. Tourmaline (80 gp). Blue star sapphire (1200 gp). Golden pearl (80 gp). Red spinel (80 gp).


Social Check DCs

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