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NPC Generator

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Advanced [show]


Travok Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his chestnut hair to look like a famous performer. His hazel eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: When he was but 3 years old his parents immigrated from the west. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Travok Hammerstone, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Pâsh Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a rose on it. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. In his 11th year, his parents were killed by a brigands raid, leaving Pâsh alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Disease, Secretive. Bonds: Attractive, Rich, Enemies. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Pâsh Van Es, Male Half-Orc Barbarian 5
Medium (6'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leucis Rage, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady red eyes.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of western immigrants he idolized his mother. Leucis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Leucis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Navigator soon after.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Criminal record. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Leucis Rage, Male Tiefling Wizard 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)17 (+3) 15 (+2)19 (+4)
Skills Performance +7, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 600 gp. Azurite (11 gp). Deep blue spinel (1500 gp). Chrysoberyl (70 gp). Lapis lazuli (11 gp). Chrysoprase (30 gp).


Social Check DCs


Kipper Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is generally shirtless and showing off his tattooed chest, marred by beers. His blonde hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small desert village. His mother was a soldier and died while he was still young. Kipper was left his mother's suit of armor and trained in its use and care. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love, Nature, Military. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Kipper Musgraben, Male Gnome Wizard 2
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Shadow On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His yellow fur is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the south to a Dyer, Shadow learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Dyer soon after.

Motivation: To clean up the streets; and to protect his home

Bonds: Attractive, Job, Guardian. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Shadow On the Water, Male Tabaxi Monk 19
Medium (5'10") Tabaxi, Neutral Good (CR 19)
Armor Class 15
Hit Points 140 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Athletics +8, Survival +6
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +11 / 5d8+5, Grapple +6

Possessions: 1800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Finely wrought small gold bracelet (50 gp). Fire opal pendant on a fine gold chain (2100 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (2100 gp). Solid gold idol (300 gp). Cloth of gold vestments (150 gp). A roughly beaten golden orb (150 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (400 gp). Fire opal pendant on a fine gold chain (2100 gp). Black velvet mask with numerous citrines (150 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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