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Advanced [show]


Immeral Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown shirt with thin violet vertical stripes and pastel pants. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are green.

Personality: Prone to second guessing himself, he comes off as nervous. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Enemies. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Immeral Ethanasath, Male Elf Expert 2
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Infernal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 310 gp. 1 Darkwood Buckler.


Social Check DCs


Aramil Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. His skin is fair and his fingers are delicate and long. His blonde hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Philantrophist, Fighting. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Aramil Fidget, Male Half-Elf Sorcerer 14
Medium (4'11") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 21 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +6, Nature +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 100 pp. Fiery yellow corundum (1500 gp). Rock crystal (80 gp). Obsidian (13 gp). Blue sapphire (1500 gp). Rich purple corundum (1500 gp). Chalcedony (80 gp). Azurite (13 gp). Chrysoberyl (150 gp). Golden yellow topaz (400 gp). Pink pearl (150 gp). Rhodochrosite (13 gp). Sardonyx (80 gp). Obsidian (13 gp). Chrysoprase (80 gp). 1 Medium magic item.


Social Check DCs


Mozikth Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop crest cut. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: Mozikth was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Mozikth Grrrmmballhyst, Male Dragonborn Cleric 12
Medium (6'8") Dragonborn, Lawful Good (CR 12)
Armor Class 11
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Medicine +5, Performance +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 100 pp. Aquamarine (700 gp). Deep blue spinel (700 gp). Star rose quartz (20 gp). Obsidian (15 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail, and he perpetually has his glaive ready. His hair is white and very short. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Gifted. Bonds: Religious, Immigrant. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Baern Helcral, Male Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 320 gp. 3 Tanglefoot bags.


Social Check DCs


Norman Holton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Stylist uniform. His blonde hair is greasy and uncared for. His violet eyes peer out from beneath his deerstalker brown hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He was granted psionic powers by his dying brother.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Greedy, Mundane. Bonds: Job. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Holton, Male Human Warrior 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 16 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. Large well-done wool tapestry (300 gp).


Social Check DCs

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