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NPC Generator

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Godfrey Home, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears silk and lounges about seductively. His brown hair, when down, is lengthy. He has green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: Human compassion; and his spouse's relatives view him with great suspicion

Flaws: Shy, Racist. Bonds: Attractive, Poor, Family. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Godfrey Home, Male Human Warrior 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Nicholas Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'6", this man typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Rogue school at a young age so that he could practice his druidic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Disciplined, Gifted, Persistence, Logical. Flaws: Antagonistic. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Teinithra, Male Half-Elf Rogue 2
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 180 gp. 1 Antitoxin.


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with Stetson hat. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Disciplined. Bonds: Attractive, Adventurer, Military. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Tod Shadowquick, Male Halfling Expert 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Watson Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Family, Rich. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Watson Warmwater, Male Halfling Fighter 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 120 pp. Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Nadarr Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this man typically wears tan cloth garments or leather armor. His crest is short and blue. His half smiles and gold eyes are beguiling and draw you in.

Personality: This man loves singing and to teach people singing more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Immigrant, Poor. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Nadarr Mohradyllion, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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