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NPC Generator

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Advanced [show]


Sammal Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His silver hair is smooth and relatively long. His eyes are red.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a slaver, Sammal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Sammal Charm, Male Tiefling Druid 3
Medium (6'4") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 14000 cp.


Social Check DCs


Raymond Bentham, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. He has blue eyes and a black hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Joker, Artistic, Entrepeneur, Athletic. Bonds: Rich, Family. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Bentham, Male Human Fighter 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 40000 cp. Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Abram, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a island tribe. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly. Bonds: Family, Enemies, Nature, Adventurer. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Dean Abram, Male Human Fighter 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. Obsidian (6 gp). 1 Buckler.


Social Check DCs


Medrash Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blue crest is drawn into a two foot long braid. He has red eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Medrash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Cartwright

Voice: Italian accent

Attributes [hide]

Medrash Skaarzborroosh, Male Dragonborn Warlock 8
Medium (6'3") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 13 (+1)18 (+4)
Skills Athletics +5, Deception +7
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. Citrine (30 gp). Red spinel (80 gp). Star ruby (800 gp). Red-brown spinel (80 gp).


Social Check DCs


Rathkran Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He wears a black cloak and cross-gartered green stockings, and his gloved hand is found clutching a shortspear. His green crest is kept up in a ponytail inside a small hat. His eyes are likewise red.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Religious, Military, Guardian, Adventurer. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Rathkran Jharthraxyn, Male Dragonborn Monk 7
Medium (6'5") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Athletics +6, History +7
Senses Passive Perception 12
Languages Common, Giant, Draconic, Sylvan, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +7

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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