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NPC Generator

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Advanced [show]


Ahrim Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy green pantaloons and a blue scarf. His white hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Junk Dealer, Ahrim learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Junk Dealer like his father before him.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Ahrim Pleasure, Male Tiefling Aristocrat 14
Medium (5'1") Tiefling, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 76 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 6000 gp. Large well-done wool tapestry (500 gp). Cloth of gold vestments (130 gp). Jeweled electrum ring (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (800 gp). Silver comb with moonstones (600 gp). Cloth of gold vestments (130 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Hupe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy black pantaloons and a red scarf. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. Hupe was born on a far northern island where he grew up under the tutelage of his father, an expert Barber. He has achieved small success as a Barber.

Motivation: Wants to raise his children well; and doesn't want to be a barber and was forced into it by his family

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Hupe Wildheart, Male Halfling Warlock 7
Small (2'10") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 35 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)18 (+4) 18 (+4)16 (+3)
Skills Intimidation +6, Religion +7
Senses Passive Perception 14
Languages Common, Halfling, Orc, Undercommon, Elven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 200 gp. Carnelian (30 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. His red hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Broce took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Broce Beren, Male Gnome Rogue 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 70 gp.


Social Check DCs


Hûmgrat Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His red hair is slicked back into a classic pompadour. This hazel eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Half-Orc Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Adventurer, Criminal record. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Hûmgrat Barlow, Male Half-Orc Rogue 7
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 59 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 60000 cp. Obsidian (10 gp).


Social Check DCs


Zûmug Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky white painted plate armor. He wears a colorful flower in his black hair. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.

History: Born to a Ploughman, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Zûmug Carlyle, Male Half-Orc Monk 16
Medium (5'1") Half-Orc, True Neutral (CR 16)
Armor Class 14
Hit Points 65 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +9, History +7
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Gnome
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +7

Possessions: 11000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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