Moon In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His lavender fur is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the north to a Brewer, Moon learned a great deal about his father's area of expertise. A gifted student he started as a Tailor, but he got bored and became a Brewer. He then took over the family business and is one of the better Brewer for hire.
Motivation: Expand his business; and to get a good night's sleep
Ideals: Athletic. Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 16)
Armor Class 15
Hit Points 102 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (200 gp). Gold music box (1000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Jeweled electrum ring (3000 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (200 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Ralf Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Ralf was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He struck the Bounty Hunter job and began his own company from there.
Motivation: Seeks redemption; and sabotage a competitor
Ideals: Opinionated, Gifted. Bonds: Has a crush, Job, Criminal record. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black tunic with tan highlights, and long violet pants that bunch up around his shoes. His brown fur is greasy and uncared for. His fierce yellow eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sun hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. By chance he met his brother recently and the two have been together since.
Motivation: He would like to get married and retire; and a deep hatred of drow
Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Enemies, Family, Has a crush. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Pirithin Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and silver with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his father.
History: Pirithin was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: To pay off his debts; and to reunite with his absent father
Ideals: Entrepeneur. Bonds: Guardian, Job, Family, Debt. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Drogo Thackeray, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly daggers and rapiers. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants revenge against dire rats.
Ideals: Gifted, Logical. Bonds: Criminal record, Nature, Enemies. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: White pearl (60 gp).
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